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Video

Title
Uploader Froggy,
Tags Animated Froggy Goro Kintaro Mortal_Kombat Sheeva Sound Source_Filmmaker
Source
Locked No
Rating Unrated

Comments

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asdfasdf: we need more sheeva.
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Froggy: Indeed we do. But those 4 arm fellahs are hard to use, though i might do more in the MK universe in the future.
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Violater: holy shit this is creative
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Anonymous1: goddamn, where did he get the rigs for these?
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Froggy: I made them.

Or actually, i cheated the stystem. Sheeva already have a rig, a pretty complicated rig, that work with an IK_rig, so it was easy for her.

For the other two, as their rigs are composed of the same number of bones, with the same names, as Sheeva, i just snapped a model of Sheeva on them, aligning every single one of their bones one by one, then locked them together.

So : Every bone in Goro rig was locked to the corresponding bone in Sheeva rig. So, i had my Sheeva model renamed Goro_rig, and my Goro model as Goro_body. I then hide the Sheeva model, but keep her rig active, and hide Goro_body's rig.

Then, i apply Sheeva's ik_rig to Goro_rig (Sheeva's model to which Goro_body is locked on) and voilà. I can move Goro_rig, which is in fact a Sheeva model, around, and Goro's body follow.

Pretty complex eh ? But halas, the guy that ported them fucked up, and we can't write ik_rig for Goro or Kintaro, so i had to do that instead. And it works, so eh.
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asdfasdf: that seems a lot more complex than just writing a rig for 4-armed bipeds
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Froggy: Indeed, but the problem is that their arms have more than the usual clavicle - upperarm - forearm - hand rig.

They've twice that number of bones, between each arcitulation, thus writing simple ik rig don't work. Or i've not succeed, at least.
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asdfasdf: you have a rig that works for sheeva? i tried one but she stubbornly refuses to work and i can't figure out why
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Froggy: Well, you can use the non-nude sheeva model at least, it works with this rig : http://a.pomf.se/nmtfpp.py
https://sfmlab.com/item/142/

And then, slap that sheeva on the nude sheeva. Know what i mean ?
Just drag non_nude_sheeva on nude_sheeva in your animset, and then apply the ik_rig to the non_nude sheeva. Then, hide nude_sheeva's rig and non_nude_sheeva's model, and use non_nude_sheeva's rig to move nude sheeva's model around.
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asdfasdf: yeah that's what i ended up having to do. doesn't auto-lock tho cuz the nude version has a valvebiped. prefix before all the bones
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Rui: Yep, you need that many hands and dicks to handle such a woman.