DesireSFM: I spent over 200 hours on making this project, which is a huge amount of my free time.
With uploading this unpublished content you risk to lower my benefits significantly.
This content will go public anyway, all I am asking for is the power over the release-date.
I know, I can't prevent this, but to give you an idea about the consequences: Those longrun-projects take a long time to make. If they go public 2 days after release, the timewindow for gaining profit with them is really small. But when you have only this little timewindow for 3-4 month of work, it might get dangerous for a creator. A possible solution: Instead of longrun-projects you switch to short-animations like 5-second-loops. These give you the possibility of several releases per month, which reduces my loss-risk because of unauthorized releases.
If this is, what you want to achive, Justausername3, then please continue.
I don't want to sound bitchy, because I receive a lot of support and amazing feedback, but still this is really frustrating and kills a lot of the my happiness, I built up with the release of this project, which took nearly all my free weekends for the past four month.
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With uploading this unpublished content you risk to lower my benefits significantly.
This content will go public anyway, all I am asking for is the power over the release-date.
I know, I can't prevent this, but to give you an idea about the consequences: Those longrun-projects take a long time to make. If they go public 2 days after release, the timewindow for gaining profit with them is really small. But when you have only this little timewindow for 3-4 month of work, it might get dangerous for a creator. A possible solution: Instead of longrun-projects you switch to short-animations like 5-second-loops. These give you the possibility of several releases per month, which reduces my loss-risk because of unauthorized releases.
If this is, what you want to achive, Justausername3, then please continue.
I don't want to sound bitchy, because I receive a lot of support and amazing feedback, but still this is really frustrating and kills a lot of the my happiness, I built up with the release of this project, which took nearly all my free weekends for the past four month.