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USAgent: This lighting is just not ideal.
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Anonymous1: @USAgent: neither is the guy on the left's skin tone nomsayin :^)
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Hhhh: tim pretty much always overdoes rim lighting and light source colors. I don't know how he makes parts of it look great (here, her head and the background) while making others look trash. (her chest is horrible, the extent of the blue backlighting (causing the rim) meets straight up the with the extent of the slight orange light from stage left, causing that dark line of shadow over her right breast.) I think he used a 2-light system, with lights near exactly 180 degrees opposite of each other. kinda lazy.
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Hhhh: also i swear sfm must have some kind of render/distance fog filter he turned on and left on at a very close setting. for everything.