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Video

Title
Uploader Lizendy, avatar
Tags 3D Animated Beyond:_Two_Souls Blender Jodie_Holmes Lizendy Young_Jodie_Holmes
Source
Unknown
Locked No
Rating Unrated

Comments

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Lizendy: I'm still new to this so the proportions may be off. :/
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donkboy: Looks nice
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oYlihan: Shoulder width is too much, there's something weird going on on her upper back and her pussy looks weird. You use Daz3D, right?
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oYlihan: I suggest you use her source model to make the proportions match. As for morphs, if only we could contact marshmallow.
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Lizendy: This is done in Blender but I believe it is a DAz3D body. I'm still a bit new to this, I'll take your advice on the proportions and I'll see if there's a problem with the normals on the back.
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Lizendy: This is the teen version and as far as I know, the only version is one someone made for 3dsmax.
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oYlihan: Neck length and head size is also something to consider.
You should get into daz. You can have all the control you'd like.
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upann: Proportions are PERFECT!!

Will there be a public release?
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Lizendy: There probably won't be a public release but I will send the model to some animators.
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Jonas: Shoulder size/width seems perfectly normal human proportions. I definitely see what they mean about the back though.
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oYlihan: Are you sure this doesn't look too masculine? I'd like to see this model in the other ones bindpose next to it. It is crucial to compare to source material especially if you want to add bodygroups with the original clothes.
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vexenz: Serious question what is the harm in releasing these models to the public? Some really good stuff involving sarah has came from people no one knew about. People complain about her being overused but there's a reason for that. Most of these models are kept private so who else are the "non chosen" going to get their start with?
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pronbobster: Another thing would probably be to use as much of the original model as possible to keep consistency.
When it comes to arms and such.
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oYlihan: Yes but they do require a great deal of adjusting in order to match the head.
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xamend1: it only took 4 years to make this. good job.
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Scrubs: @oYlihan: Masculine? Maybe, but remember, this is the younger version. She hasn't curved out yet.

Speaking of younger, where's the little loli version. Someone get on that!
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oYlihan: I already have it. I had conflicted thoughts on whether to release it or not.. cause you know. I will release it anyway.
[Img]https://www16.mediafire.com/convkey/f36a/p9isziywyxd58dq5g.jpg?session_token=ea99b8059188a4ed5111fe9b539a5e2dd4dac77bfacc404da5056985716980cc5cefaeba26d84a3c41c6ec38d6d80567759220ef08f72633b7ff122dab82d575c530c9956ac18961[/img]
https://m.mediafire.com/view/iznt2rsxdype53f
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Anonymous1: @oYlihan: is the nude body still rippable?
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oYlihan: There's thousands of files to go over. Not sure. I'll have another go tomorrow.
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oYlihan: Masculine isn't the right word. Her shoulder width is just a bit too much, I think. Like I said, if you combine the original model and clip them, you can see how they compare.
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Anonymous2: @oYlihan: well either way great job!
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oYlihan: Thanks. Going to fix a few things and then I'll make a release again. (Skinning related) bindpose is turned 90 degrees to ground. Can fix this by collapsing the skin and then loading back the envelopes. I can also make bodygroups for multiple clothing variants when I found them all.
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Scrubs: @oYlihan: "I will release it anyway."

Good man, good man.. x )
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Demoniksatana: What's was being using programm for making this picture? MakeHuman? DAZ Studio? 3d max? Blender?