SfmCraft: Character: Kara (AX400)
Universe: Detroit: Become human
Version: v1.0
Credits:
- original model - Quantic Dreams
- nude body model - datalx (illust/83177645)
- outfit - original game/other models (xps models from rotteneyed (https://www.deviantart.com/rotten-eyed), daxproduction (https://www.deviantart.com/daxproduction), Kanbara914 (https://www.deviantart.com/kanbara914))
- Pubic hair - from Rey's model (https://sfmlab.com/project/27825/)
- some materials (animated led, hairs) from https://sfmlab.com/project/27535/
- mesh modifications, reskinning, flexes, texturing (new & original), adding features, porting - by me.
More images here: https://www.pixiv.net/en/artworks/84461838
BONUS: Todd model fro SFM (SFW!) https://www.pixiv.net/en/artworks/84442337
Please subscribe, if you like my works =)
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Finally finished Kara! =) I really liked work on this model and can say now, that this one is the best among my other models!
I've figured out how to add wrinkle-maps (to the face), also i've found solution how to make animated textures (for the led, see credits) and alos made completely hand-made body skin texture (for android skin).
Also model have accurate specular maps, so ligthing is really good.
And i finally learned how to compile models with DMX flexes and using dmxedit tool! It's much easier then old way through smd.
So i hope my further models will use new "techonologies", that i've learned making this model.
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Content:
> kara_nude_ax400.mdl - Kara nude body + AX400 default outfit only (turned on by default)
> kara_nude_v1.mdl - Kara nude body + underware set only (2 pts) (turned on by default)
> kara_outfit.mdl - all out fit sets only without body (default one - AX400)
I've separated them for resource use optimization and material restrictions.
Extra:
> dbh_led_animated.mdl - standalone model of animated led with 5 skin colors.
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Features:
- nude body (sligthly modifed one from datalx' model)
- replaced head from original model (more clear geometry) + some corrections to make eyes position more symmetric
- extra body skins (including android nude-body skin, fully hand-made by me. It's little rougth, but...)
- wrinkle maps for flexes.
- animated head-led material
- little bit more detailed textures
- body & face flexes + few outfit flexes
- 4 pubes as bodygroup
- 4 outfit sets from game: default(ax400), casual, Kara's underware (from 2013 trailer), club android underware (from game).
- rig script included
Tips:
- use 'sfm_defaultanimationgroups.txt' from this model to groupd flexes and helpful bones.
- for more realistic eyes posing use eye + lids bones together.
Issues:
- had to remove all face bones (there was A LOT of them - it will be insane to work with it in SFM) and some useless bones. Bones for eyes/jaw/tongue/hairs added by me.
McCallaX: Can't wait to see you put her to good use. Preferbly with that scumbag Todd, who needs to ensure that his new equipment is working as intended ;)
ForThePeople: Great work on this release! Can we expect an outfit update to Sarah at all in the future? I'd love to see such things as the cheerleader outfit from Victoria and others!
SfmCraft: One more update on https://sfmlab.com/project/30286/:
- added butt bones
- added apron bones
- some corrections and fixes in skinning (fingers, butt, outfit)
McCallaX: @LightBringer: Agree completely. Nobody ever does anything with Kara, despite her storyline providing the perfect setup for a complete series. They could call it "Todd's Regime" or something ;)
SfmCraft: @HircineOak: Well original was not actually mine) In this case we have almost nude body from game itself. So i'll make adult Ellie first i think.
HircineOak: I can't wait to see what you do with her eitherway! Personally a big fan of BIG preggo bellies, and so far you have given us a wonderful selection with your models, and really enjoying your variety of different game characters since not many Source model artists cover too many genres. Keep up the fantastic work but don't rush!
Comments
Universe: Detroit: Become human
Version: v1.0
Credits:
- original model - Quantic Dreams
- nude body model - datalx (illust/83177645)
- outfit - original game/other models (xps models from rotteneyed (https://www.deviantart.com/rotten-eyed), daxproduction (https://www.deviantart.com/daxproduction), Kanbara914 (https://www.deviantart.com/kanbara914))
- Pubic hair - from Rey's model (https://sfmlab.com/project/27825/)
- some materials (animated led, hairs) from https://sfmlab.com/project/27535/
- mesh modifications, reskinning, flexes, texturing (new & original), adding features, porting - by me.
------------------------------
DOWNLOAD:
1. https://www100.zippyshare.com/v/WhTay8zb/file.html
2. https://mega.nz/file/Cnh2DS7T#XvWV7QcveLfP2TlffjzNO8uKr699EiAC0mHR3Lei-2Q
More images here: https://www.pixiv.net/en/artworks/84461838
BONUS: Todd model fro SFM (SFW!) https://www.pixiv.net/en/artworks/84442337
Please subscribe, if you like my works =)
------------------------------
Finally finished Kara! =) I really liked work on this model and can say now, that this one is the best among my other models!
I've figured out how to add wrinkle-maps (to the face), also i've found solution how to make animated textures (for the led, see credits) and alos made completely hand-made body skin texture (for android skin).
Also model have accurate specular maps, so ligthing is really good.
And i finally learned how to compile models with DMX flexes and using dmxedit tool! It's much easier then old way through smd.
So i hope my further models will use new "techonologies", that i've learned making this model.
-------------------------------
Content:
> kara_nude_ax400.mdl - Kara nude body + AX400 default outfit only (turned on by default)
> kara_nude_v1.mdl - Kara nude body + underware set only (2 pts) (turned on by default)
> kara_outfit.mdl - all out fit sets only without body (default one - AX400)
I've separated them for resource use optimization and material restrictions.
Extra:
> dbh_led_animated.mdl - standalone model of animated led with 5 skin colors.
-------------------------------
Features:
- nude body (sligthly modifed one from datalx' model)
- replaced head from original model (more clear geometry) + some corrections to make eyes position more symmetric
- extra body skins (including android nude-body skin, fully hand-made by me. It's little rougth, but...)
- wrinkle maps for flexes.
- animated head-led material
- little bit more detailed textures
- body & face flexes + few outfit flexes
- 4 pubes as bodygroup
- 4 outfit sets from game: default(ax400), casual, Kara's underware (from 2013 trailer), club android underware (from game).
- rig script included
Tips:
- use 'sfm_defaultanimationgroups.txt' from this model to groupd flexes and helpful bones.
- for more realistic eyes posing use eye + lids bones together.
Issues:
- had to remove all face bones (there was A LOT of them - it will be insane to work with it in SFM) and some useless bones. Bones for eyes/jaw/tongue/hairs added by me.
- Reply
- Reply
@HircineOak: @chunjin: You're welcome =)
@ForThePeople: Maybe.
- added butt bones
- added apron bones
- some corrections and fixes in skinning (fingers, butt, outfit)
- Reply